Whether you refer to it as a circuit, death circuit, METCON, or my preference…a finisher, the goal is one in the same: you spend 10-15 minutes at the end of your training session kicking the living crap out of yourself pushing things, lifting things, throwing things, pulling things, flipping things, or any combination of “things” that will make you hate life.

Simply put: a finisher finishes you. Except in this instance Sub Zero isn’t ripping your spine from your body Mortal Kombat style.

No fatalities here.

 

For most people, most of the time, a finisher is designed to not tickle and basically serve as a way to post something badass on their Instagram feed.

On one hand, I get it. There’s a sense of accomplishment and bravado that comes with completing a challenging finisher. It’s not for the faint of heart, and I for one will never begrudge someone who goes out of his or her way to work hard and get after it in the gym.

On the flip side, however, I find there’s a rate of diminishing return when the goal of a finisher is to solely make you feel tired or exhausted at the end of a workout.

When you think about it that’s not that hard to do.

As a strength coach and as someone who’s interested in not only improving performance, but also helping people possibly address injuries, postural imbalances, and/or movement deficiencies it behooves me not to be more meticulous in how I design my finishers.

Put another way, I’d rather a finisher do more than just finish you.

In my latest article on BodyBuilding.com I discuss my favorite mode of finisher and offer up THREE different variations for you to tinker with.

Check it out HERE.